China has stringent regulations which makes it tough to enter Chinese gaming market and sell in the country without collaborating with a local corporate like Tencent.

At Unity’s GDC 2019 held in San Francisco, CEO John Riccitiello announced partnership with Tencent to support Tencent Cloud Services. As per trusted sources, the tie up will allow developers to power Unity games with cloud technology and the service is slated to be made available later this year.

According to The Breaking News Headlines, Unity-Tencent partnership will help Unity developers to enter China which is the most important gaming marketplace on Earth.

China has stringent regulations which makes it tough to enter Chinese gaming market and sell in the country without collaborating with a local corporate like Tencent. Unity also confirmed that Tencent is helping them to make Call of Duty Mobile.

Unity’s aim behind this game is to make console-quality mobile games appearance on low power system and allow developers to boost Unity games with cloud technology and to include several familiar modes in game for series fans. At the end of this year, public beta version for this game is expected to be launched.

First trailer for ‘Call of Duty’ was also showed in GDC in the presence of Chris Plummer, VP of Activision. There were also other game trailers launched at the event like Oddworld: Soulstorm and System Shock 3. Oddworld is a sequel game to Oddworld: New ‘n’ Tasty. The company also presented Unity Physics, a new default physics system to simplify adding physics to games.

At the end of the event, Riccitiello reportedly stated that Unity is delighted to partner with Google on their initiative for Cloud Games.

For the record, Tencent Cloud is world’s leading provider of cloud computing services with a focus on helping global enterprises succeed in China. Tencent China is part of China’s top social, messaging, payment, audio and video streaming platforms. It guarantees a safe and high-power carrier.